The Legend of Zelda: Breath of the Wild Review

Hang on for a minute...we're trying to find some more stories you might like.


Email This Story






On March 3, 2017, a ground-breaking game was released. After five years of development, a pivotal point in the thirty year old franchise, the Legend of Zelda, came into existence, bringing new and old fans alike together to experience a world where one chooses how they play the game.

Breath of the Wild is an action-adventure game where you play as the main character, Link, who wakes up one hundred years after an apocalypse in the world of Hyrule. Your main quest, as with all the Zelda games, is to save the princess Zelda, defeat the evil incarnate, and save Hyrule. However, in Breath of the Wild, you don’t have to save the princess. You are allowed to go anywhere you see, and take as long as you’d like to be there. And that is one of the most beautiful things about the game.

The map is an almost completely boundless world, filled with mountains to climb, rivers to pass, villages to visit, and animals to see. Breath of the Wild has many different ‘side quests,’ or things to do outside of the main quest, as well as interesting characters, terrific beasts, solitary monuments, and ruins of an age long past to see. Instead of being a depressing, gross aftermath of nuclear warfare, nature has taken over the remains of the people living there before, leaving peaceful but ghostly quiet graves, where animals roam and monsters, from the rise of the evil incarnate, are abound. 

These scenes would not be complete without the music, however. The Legend of Zelda has very iconic music, but Breath of the Wild takes a spin on the familiar happy and macabre tunes that the franchise is known for. For every situation, there is music. However, a lot of times it is quieter and more free form; it uses a lot of piano music to demonstrate the exciting feeling of fighting a monster, or a sad, slow piano score when you come across a ruin.

Aside from the main game mechanics, there are also little things in the game that make it much more fun and in depth than usual. There is a camera system, which can be used to take pictures of every item in the game, from simple herbs to large and terrifying beasts. After beating the game normally, I like to go back to it again as a wildlife photographer, because there is so much to see.

As well as photography, one can also dip into the culinary arts. There are more than eighty different recipes that can be cooked in the game, which gives the character different effects, such as enhanced speed or resistance to extreme temperatures.

Breath of the Wild, and the Zelda games in general, are made to appeal to the adventurous spirit. Exploring ruins, talking to townsfolk, and fighting monsters are something you’ll be doing a lot of if you play this game. If you like to take things slow, and if you like exploration, exciting combat, lovable characters, and a plentiful world to see, you should play the Legend of Zelda: Breath of the Wild, for the Nintendo Switch.

Print Friendly, PDF & Email